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Ubisoft Unveils New Cloud-based Game Development Tech Aimed At Building Larger Game Worlds

French video game giant Ubisoft has unveiled its cloud-based game development technology, named “Ubisoft Scalar”. 

Ubisoft said the technology will harness the cloud to enable better game production. 

Ubisoft Scalar has been described as a “foundational technology”, one expected to ensure game worlds can be larger and “richer than anything that’s ever been seen before at Ubisoft”. 

Ubisoft Scalar’s Product Director Per-Olof Rommell has clarified that Scalar is not about cloud streaming but about cloud computing, which should eliminate the limits of local hardware for players. 

(Source: Ubisoft)

In theory, that means updates can be made constantly, even as the player is playing the game. 

Ubisoft has also envisioned having more players in one shared world – that suggests the possibility of doing away with servers entirely so a player logging in from Asia could interact with someone in Iceland. 

The company said Ubisoft Scalar is not a new game engine like Snowdrop, but more like a technology designed to work in tandem with Ubisoft’s current game engines. 

While the technology behind Ubisoft Scalar wasn’t explained in detail, the company did say Ubisoft Stockholm was working on a new game developed with the new technology although it was currently too early to announce anything. 

*Featured image from Ubisoft

By Samantha Chan \ 14:30, 28 March 2022

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